Recording:
Jonny and I played piano, acoustic guitar, drum and bass parts for our composition. For piano we used a pair of DPA omni microphones in an A B arrangement (60cm apart, approx. 1m from open piano). For guitar we also used the A B technique, but this time using microphones in a cardioid pattern. (also taking a DI track) For drums we used the Glynn Johns technique; using a pair of AKG 414’s in cardioid pattern equidistant from the snare, one directly overhead and one to the side, as well as close-micing the kick and snare with an AKG D112 and an SM57 respectively. Bass was recorded in mono via DI and an EV RE20 mic.
Mixing:
Drums: My drum performance had some timing issues, so I thought this would be an ideal opportunity to use one of the techniques that came up both in class and in my research when reading about Trent Reznor, and how he quantizes audio drums. To do this, I was able to learn about Cubase’s hitpoint editor and time stretching. I concentrated mainly on the upbeats and downbeats after a lot of experimentation with more detailed settings – which left the drums sounding too processed for this track. The kick and snare were time delayed to compensate for time of arrival differences, and get the transients in line with the hits in the overhead track. A small amount of compression was used mainly to tame snare, and I added a parallel compression drum bus. at this stage I chose the most transparent compressor I could find (Tokyo Labs Feedback Compressor) as the MBC busses would add ‘colour’ later on. There wasn’t much need for the kick and snare mics, but it was nice to feed a tiny bit of each in for added presence.
One note on the drums is that I use quite an unusual arrangement with the ride on the same side of the kit as the hi-hats, plus the crash cymbal was closer to the left mic than the right, which resulted in all the cymbals being dominant in the left channel of the recording.
Piano: The piano was treated with eq to tame the harsh frequencies in the piano room, I felt we did a good job of getting the sound as intended mostly with the mic positioning – close enough to sound present, but with plenty of the reverberant sound of the room.
Guitar: The acoustic guitar was eq’d quite heavily to remove some problem frequencies, the DI track was sample-delayed and blended into the centre of the stereo recording to fortify the lows and low mids.
Bass: The bass was eq’d partly to control the low-end frequency response, and give the high frequencies a boost. A small amount of clean compression was also used – about 2 db of gain reduction at the most.
Brauerising:
My first step was to find some compressor plugins, as Cubase comes with only one very basic compressor:
I followed closely the step-by-step instructions garnered from my research: four compression busses were created, A B C and D using different compressor plugins. Keys were sent to A, Bass and Drums to B, and Guitar to C. The outputs for each track were disabled,
and the four compression busses were sent to the master fader. For each bus I followed instructions on setting up a test tone in order to calibrate the compressors and EQ’s (detailed in my research), but this was rather difficult due to my limited selection of limited compressors. The compressors are all shown below:
Finally, I adjusted the bus levels for a good balance, then bounced down.
You must be logged in to post a comment.